ZerO
+2
TurtleSpin
ZerO
6 posters
Page 1 of 1
ZerO
General
Name: ZerO
Age: 14 [Ageless, but identifies as 14]
Gender: Male
Ht: 5'14" Wt: 124 lbs.
Race: WindWalker
Category: Wind Deity. [God of Wind]
Alignment: Neutral
Strengths:
Wind; ZerO can control all aspects of wind and air masterfully.
Speed; Zero is gifted with insane speed.
*Hyper Intuition; ZerO's heightened senses and Wind mastery allows him to visualize wind disturbances to see the path of most objects and attacks.
Weaknesses:
Bees and all variations of them. (Running joke between friends, will not affect ZerO if serious)
Robots, Cyborgs, and Puppets. They may seem human in appearance, but their actions aren't as easily predictable.
Lightning. Lightning discharges disperse low to mid strength wind techniques rendering them useless. ZerO as a WindWalker is capable of subconsciously dodging Lightning/Electrical attacks due to being like the wind himself.
Description: The first born WindWalker lieutenant; ZerO. He once served his master and creator, Katrina, along with his brethren, the other WindWalker lieutenants.
Dressed in his personal Makanim Clan Lieutenant outfit; a And ancient rare overall,a black ninja glove and ninja boot and a shadow cape.
His features include his dad's hait, blue eyes, and yellow skin.
Attitude: ZerO is a laid-back WindWalker, unlike the rest of his brethren. He does not react strongly to most situations due to his carefree nature, but if angered will unleash his *Focalia state and bring intense harm upon those deserving of his anger.
Combat
Weapon(s): Himself and Sword
Basic Attacks:
Gust Punch: A regular punch of moderate strength, can be wrapped within wind to induce more damage.
Tornado Combo: A triple punch combo of moderate strength ending with a final, twisting strike of high strength.
Gust Kick: A regular kick of moderate strength, can be wrapped within wind to induce more damage.
Storm Fist: Lightning fast punches of high strength.
Storm Kick: Lightning fast kicks of high strength.
Thunder Elbow: A heavy high strength attack that delivers a flying elbow strike, can be boosted with wind to induce more damage.
Thunder Sole: A heavy high strength attack that delivers a flying kick, can be boosted with wind to induce more damage.
Knee Drive: A jumping knee attack.
Slash:A Slash
Dash and Slash:A dash a slash
Jump hit: A jump and dash down and cut
Basic Skills:
Wind Scythe: ZerO conjures wind into a sharp form and fires it at an enemy, multiple scythes can be shot in rapid succession.
Scapegoat: ZerO wraps himself with high pressured wind to take his shape and then shoots it an at enemy with a high velocity speed. ZerO can change his position to inflict different attacks from a distance, such as punches or kicks.
Wind clones can also act independently for a short amount of time. Can also be used as an evasionary tactic.
Tempest Storm: ZerO rapidly punches or kicks while shooting wind bullets, these are quick shots so they have difficulty hitting quick targets. ZerO often incorporates his Hyper Intuition with this technique to increase accuracy.
Wind Barrier: ZerO can call forth a sphere of massively dense wind that can repel most projectiles and attacks.
Special Techniques:
XZEPHYR: Named after the Greek God of Wind: Zephyrus, ZerO attacks in both direction; behind him to balance himself, and in front unleashing devastating gales from his palm. This attack can reach wind velocities of over 800 mph and possibly higher.
Hyper XZEPHYR Storm: Hyper version of XZEPHYR, unleashing incomparable and infinite wind velocities. The air pressure produced from this attack is capable of ripping and crushing even the hardest of metals. Much stronger than a regular XZEHPYR blast, ZerO can only fire one of these in the time span of an hour. Becomes severely fatigued afterwards.
Tornado Helix: ZerO builds up a high concentration of dense wind around him so powerful that it can be seen by the human eye. ZerO then dashes through the opponent with the wind covering him like a veil, this attack resembles a spiraling drill.
Gale Razor: A slicing attack, ZerO forms a huge razor of wind to run through the enemy at a high-velocity. Upon hitting a shockwave explodes from the razor, vibrating the air to throw off the enemy's senses and perception. The shockwave is capable of exploding a person in half if it activates while the razor is inside the person.
Asphyxiation: With a bit of concentration ZerO can stop air flow to the enemy's lungs. Can be used on a large scale to affect multiple enemies.
Air Compression: ZerO can compress wind into a spherical shape, if it comes in contact with fire it will explode like a bomb.
Basic Fighting Style: ZerO often fights freestyle, sometimes using the ancient Chinese art; BaGuaZhang.
He often throws his opponents off-balance with his wind techniques and dodges with his quick reflexes and intuition, leaving his enemies flustered and disoriented.
With his speed he's a difficult target to strike and using the power of wind to accelerate even faster it becomes a next-to-impossible feat to touch him.
Out of Battle
Home: TheZerOLightYear Clan Territory.
Job: Former WindWalker Lieutenant.
Hobbies: breakdancing and singing.
__________________________________________
**Homage to Soul Reaver
__________________________________________
Info;
In the Future-Arc of this bio, ZerO requests a friend of his to modify the Time/Spatial device Katrina used to escape ZerO during their "Final" battle. ZerO's friend agrees but ends up completely turning it into machine with a VERY different function than originally intended.
The device's Spatial function increased largely in range, which accidentally landed ZerO on a completely different planet which had a inhabitable atmosphere for what seemed to be human life.
The planet however, was much more advanced than the one he arrived from.
The dominant energy source on this planet is UniXversal Seria A.K.A. USB power, used for power appliances, transportation vehicles, anything that requires an energy source, but more importantly it powers human life on this planet.
Every Bio-Organism born on this planet is equipped with USB ports which UniXversal Seria can be transferred into and be converted to many things; bio-electricity, stamina, sustenance, even a hivemind-like thought pattern.
Organisms equipped with UniXversal Seria are also able to connect to their home planet, named *UniX.
ZerO's Changes
On this planet ZerO was well out of the Lost Deity's authority, which granted him freedom to do whatever he wished without having the thought he was serving rather than fulfilling his own will.
ZerO avoided interaction with the beings living on this planet as much as possible all while searching for a way to get back to his home planet.
His time on *UniX changed him a bit though. Due to the Windwalker's Soul of Wind adaptability his abilities began changing slightly. He became able to draw energy from USB containers to boost his speed, strength, and stamina.
Eventually he also learned that USB power is a viable source of combat techniques.
Soon the change began taking over his body as his power over wind was diminishing, it seemed that USB energy was a negative of elemental energy.
Makani's power over wind had completely diminished, replaced by an entirety of USB power. During his time on *UniX he would be able to use techniques only a organism from the planet would be able to use.
USB Skills:
<b>: The UniXversal Seria tag BOLD, increases ZerO's physical strength as many times as he uses it. Technique wears off shortly after used.
<i>: The UniXversal Seria tag ITALIC, increases ZerO's speed further. Only usable once at a time, wears off shortly after used.
<br>: The UniXversal Seria tag BREAK, capable of breaking most defenses. If used with <b> no defense can stop ZerO's attacks. Only wears off until the target's defense is shattered.
<* style=*>: The UniXversal Seria tag STYLE, converts USB power into elemental energy. ZerO often uses this technique to regain his mastery over wind for a short amount of time. Can also use every other element as well.
USB Power Containers
USB power generally comes in small cartridges named "Drives", most inhabitants on this planet require these cartridges to recharge their energy on the fly, without these they're also incapable of performing USB power skills. ZerO, however, doesn't require Drives to sustain USB power, his body constantly absorbs the particles from the atmosphere.
This is considered a crime and is dangerous to the planet *UniX, as well as it's inhabitants.
Name: ZerO
Age: 14 [Ageless, but identifies as 14]
Gender: Male
Ht: 5'14" Wt: 124 lbs.
Race: WindWalker
Category: Wind Deity. [God of Wind]
Alignment: Neutral
Strengths:
Wind; ZerO can control all aspects of wind and air masterfully.
Speed; Zero is gifted with insane speed.
*Hyper Intuition; ZerO's heightened senses and Wind mastery allows him to visualize wind disturbances to see the path of most objects and attacks.
Weaknesses:
Bees and all variations of them. (Running joke between friends, will not affect ZerO if serious)
Robots, Cyborgs, and Puppets. They may seem human in appearance, but their actions aren't as easily predictable.
Lightning. Lightning discharges disperse low to mid strength wind techniques rendering them useless. ZerO as a WindWalker is capable of subconsciously dodging Lightning/Electrical attacks due to being like the wind himself.
Description: The first born WindWalker lieutenant; ZerO. He once served his master and creator, Katrina, along with his brethren, the other WindWalker lieutenants.
Dressed in his personal Makanim Clan Lieutenant outfit; a And ancient rare overall,a black ninja glove and ninja boot and a shadow cape.
His features include his dad's hait, blue eyes, and yellow skin.
Attitude: ZerO is a laid-back WindWalker, unlike the rest of his brethren. He does not react strongly to most situations due to his carefree nature, but if angered will unleash his *Focalia state and bring intense harm upon those deserving of his anger.
Combat
Weapon(s): Himself and Sword
Basic Attacks:
Gust Punch: A regular punch of moderate strength, can be wrapped within wind to induce more damage.
Tornado Combo: A triple punch combo of moderate strength ending with a final, twisting strike of high strength.
Gust Kick: A regular kick of moderate strength, can be wrapped within wind to induce more damage.
Storm Fist: Lightning fast punches of high strength.
Storm Kick: Lightning fast kicks of high strength.
Thunder Elbow: A heavy high strength attack that delivers a flying elbow strike, can be boosted with wind to induce more damage.
Thunder Sole: A heavy high strength attack that delivers a flying kick, can be boosted with wind to induce more damage.
Knee Drive: A jumping knee attack.
Slash:A Slash
Dash and Slash:A dash a slash
Jump hit: A jump and dash down and cut
Basic Skills:
Wind Scythe: ZerO conjures wind into a sharp form and fires it at an enemy, multiple scythes can be shot in rapid succession.
Scapegoat: ZerO wraps himself with high pressured wind to take his shape and then shoots it an at enemy with a high velocity speed. ZerO can change his position to inflict different attacks from a distance, such as punches or kicks.
Wind clones can also act independently for a short amount of time. Can also be used as an evasionary tactic.
Tempest Storm: ZerO rapidly punches or kicks while shooting wind bullets, these are quick shots so they have difficulty hitting quick targets. ZerO often incorporates his Hyper Intuition with this technique to increase accuracy.
Wind Barrier: ZerO can call forth a sphere of massively dense wind that can repel most projectiles and attacks.
Special Techniques:
XZEPHYR: Named after the Greek God of Wind: Zephyrus, ZerO attacks in both direction; behind him to balance himself, and in front unleashing devastating gales from his palm. This attack can reach wind velocities of over 800 mph and possibly higher.
Hyper XZEPHYR Storm: Hyper version of XZEPHYR, unleashing incomparable and infinite wind velocities. The air pressure produced from this attack is capable of ripping and crushing even the hardest of metals. Much stronger than a regular XZEHPYR blast, ZerO can only fire one of these in the time span of an hour. Becomes severely fatigued afterwards.
Tornado Helix: ZerO builds up a high concentration of dense wind around him so powerful that it can be seen by the human eye. ZerO then dashes through the opponent with the wind covering him like a veil, this attack resembles a spiraling drill.
Gale Razor: A slicing attack, ZerO forms a huge razor of wind to run through the enemy at a high-velocity. Upon hitting a shockwave explodes from the razor, vibrating the air to throw off the enemy's senses and perception. The shockwave is capable of exploding a person in half if it activates while the razor is inside the person.
Asphyxiation: With a bit of concentration ZerO can stop air flow to the enemy's lungs. Can be used on a large scale to affect multiple enemies.
Air Compression: ZerO can compress wind into a spherical shape, if it comes in contact with fire it will explode like a bomb.
Basic Fighting Style: ZerO often fights freestyle, sometimes using the ancient Chinese art; BaGuaZhang.
He often throws his opponents off-balance with his wind techniques and dodges with his quick reflexes and intuition, leaving his enemies flustered and disoriented.
With his speed he's a difficult target to strike and using the power of wind to accelerate even faster it becomes a next-to-impossible feat to touch him.
Out of Battle
Home: TheZerOLightYear Clan Territory.
Job: Former WindWalker Lieutenant.
Hobbies: breakdancing and singing.
- Spoiler:
- BackStory
**"The society of WindWalkers, looked upon as the scourge of humanity. Endlessly bringing destruction and plague through the land, causing disasters and deaths.
Led by Katrina, the WindWalkers have established their kingdom and empire by enslaving humans to build castles to their liking. Continuing to oppress humanity Katrina became deified.
A millenia pass and Katrina had effectively wiped the planet clean of non-believers along with most of the planet's population..."
"She was mortal once, the same can be said of us all. However, her contempt for humanity drove her to create me and my brethren. I am ZerO, first born of her lieutenants. I stood with Katrina and my brethren at the dawn of the empire, I have served her a millenium.
Over time, we became less human and more divine through centuries of evolution.
Katrina would begin the evolution of the wind's soul first, some years after the master our evolution would follow... Until I had the privilege of surpassing my lord."
"For my transgression I earned a new kind of reward, Agony."
"The only punishment that lie before me... My eternal damnation.
I, ZerO, was to suffer the fate of traitors and weaklings, to burn forever in the bowels of the lake of the dead. Such a fitting judgement, a lieutenant to be executed in the domain of humanity's ex-deity... The lost Deity's volcano.
'Cast him in.' She ordered with naught a thought for her creation's sake, as my brethren coldly obeyed."
"Tumbling, burning with white hot flames, I plunged into the depths of the abyss.
Unspeakable pain, relentless agony. Time ceased to exist, only this torture and a deepening hatred of the hypocrisy that damned me to this hell.
An eternity passed, and my torment receded, bringing me back from the precipice of madness. The descent had destroyed me, and yet, I lived..."
__________________________________________
**Homage to Soul Reaver
__________________________________________
Info;
In the Future-Arc of this bio, ZerO requests a friend of his to modify the Time/Spatial device Katrina used to escape ZerO during their "Final" battle. ZerO's friend agrees but ends up completely turning it into machine with a VERY different function than originally intended.
The device's Spatial function increased largely in range, which accidentally landed ZerO on a completely different planet which had a inhabitable atmosphere for what seemed to be human life.
The planet however, was much more advanced than the one he arrived from.
The dominant energy source on this planet is UniXversal Seria A.K.A. USB power, used for power appliances, transportation vehicles, anything that requires an energy source, but more importantly it powers human life on this planet.
Every Bio-Organism born on this planet is equipped with USB ports which UniXversal Seria can be transferred into and be converted to many things; bio-electricity, stamina, sustenance, even a hivemind-like thought pattern.
Organisms equipped with UniXversal Seria are also able to connect to their home planet, named *UniX.
ZerO's Changes
On this planet ZerO was well out of the Lost Deity's authority, which granted him freedom to do whatever he wished without having the thought he was serving rather than fulfilling his own will.
ZerO avoided interaction with the beings living on this planet as much as possible all while searching for a way to get back to his home planet.
His time on *UniX changed him a bit though. Due to the Windwalker's Soul of Wind adaptability his abilities began changing slightly. He became able to draw energy from USB containers to boost his speed, strength, and stamina.
Eventually he also learned that USB power is a viable source of combat techniques.
Soon the change began taking over his body as his power over wind was diminishing, it seemed that USB energy was a negative of elemental energy.
Makani's power over wind had completely diminished, replaced by an entirety of USB power. During his time on *UniX he would be able to use techniques only a organism from the planet would be able to use.
USB Skills:
<b>: The UniXversal Seria tag BOLD, increases ZerO's physical strength as many times as he uses it. Technique wears off shortly after used.
<i>: The UniXversal Seria tag ITALIC, increases ZerO's speed further. Only usable once at a time, wears off shortly after used.
<br>: The UniXversal Seria tag BREAK, capable of breaking most defenses. If used with <b> no defense can stop ZerO's attacks. Only wears off until the target's defense is shattered.
<* style=*>: The UniXversal Seria tag STYLE, converts USB power into elemental energy. ZerO often uses this technique to regain his mastery over wind for a short amount of time. Can also use every other element as well.
USB Power Containers
USB power generally comes in small cartridges named "Drives", most inhabitants on this planet require these cartridges to recharge their energy on the fly, without these they're also incapable of performing USB power skills. ZerO, however, doesn't require Drives to sustain USB power, his body constantly absorbs the particles from the atmosphere.
This is considered a crime and is dangerous to the planet *UniX, as well as it's inhabitants.
ZerO- Admin
- Posts : 46
Join date : 2010-08-06
Age : 28
Location : TheZerOLightYear
Re: ZerO
Well it's kinda weird how you can have thunder moves and still be a wind walker I want to learn more about your char.
TurtleSpin- Private
- Posts : 27
Join date : 2010-08-07
Re: ZerO
Mhmm, Mhm. This is a pretty ni- WHAT THE FUCK IS WRONG WITH YOU? This is BLATANTLY ripped off of my bio on MY forum which you've stolen it from. Are you an idiot?
You are not a Windwalker, you do not own MY story or ideas, YOU ARE NOT ME AND YOU NEVER WILL BE.
You sicken me.
You are not a Windwalker, you do not own MY story or ideas, YOU ARE NOT ME AND YOU NEVER WILL BE.
You sicken me.
Makani- Private
- Posts : 81
Join date : 2010-09-11
Re: ZerO
I sense some fail hereZerO wrote:
Makani's power over wind had completely diminished, replaced by an entirety of USB power. During his time on *UniX he would be able to use techniques only a organism from the planet would be able to use.
kirby34- Private
- Posts : 4
Join date : 2010-09-11
Re: ZerO
Even though that isn't the real Cappie speaking, it's still true. GO TO HELL FOR STEALING!
Guest- Guest
Re: ZerO
i hope this is a troll forum. You suck dick terribly.
Unknown Bitch- Private
- Posts : 17
Join date : 2010-09-11
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|